Synch'ing my blogging with A-One's brain training is becoming a bit hit and miss. Last night he did his training both before and after midnight, so his chart at the website shows some games for yesterday and one for today. I don't know whether that will allow him to include any more today in his recorded scores.
He's definitely hitting a plateau. He wasn't pleased with his Speed score (information processing) which has dropped slightly over the last couple of days. He was showing me the game last night and, as he's done before, kept stopping and restarting the game when he made mistakes. Perhaps he was distracted showing it to me, but if stopping and restarting means he gets more training repetitions in, then I'm fine with that. No memory game was served up.
He has had steep rises in improvement before. They seem to be after a break, so perhaps he needs a breathing spell.
Alternatively, he might reset his training priorities so that he is served up more games on Attention, Flexibility and Problem Solving, rather than Speed and Memory where he's already at quite a reasonable percentile.
I'll put it to him ...
Does brain training work for cognitive impairments? A blog about brain training with my cognitively impaired son
Tuesday, March 5, 2013
Monday, March 4, 2013
Coping with a change in disability employment service provider
Even though it was Sunday yesterday, A-One did his Lumosity training. He had been reminded by his father, and didn't protest that it was the weekend. However, he hasn't yet done his training today.
He's still plateau'ing in his scores, so no change much yesterday. No information processing or working memory games, but he gained another PB again for the cafe game (familiar faces). He's really strong on that one.
Mum: I expect they may be disappointed in losing a client, and I don't want to leave on bad terms either. We'll give them a courtesy call to thank them for all their help, and tell them that this new service specialises in disabilities like yours, so we'd like to try it.
I'm glad that A-One is tuning into interpersonal aspects. I've seen him make similar comments when contemplating changing guilds in WOW too.
He's still plateau'ing in his scores, so no change much yesterday. No information processing or working memory games, but he gained another PB again for the cafe game (familiar faces). He's really strong on that one.
This morning we attended an appointment with a new disability employment service (DES) provider, specialising in intellectual and learning disability, the only one in Queensland. We have the usual hoops to go through, as we did a couple of years ago, including a Job Capability Assessment (JCA) at Centrelink next Monday.
While his previous DES provider was good too, I was keen to try this new one due to their specialty. This one had been recommended to me by someone at the workshop I attended at University of Queensland last year.
A-One: Do you think the other DES people will think badly of me for changing? I don't want them to think badly of me because they were OK. Sometimes they'd give me a lift to the bus stop, or even drive me home.
Mum: I expect they may be disappointed in losing a client, and I don't want to leave on bad terms either. We'll give them a courtesy call to thank them for all their help, and tell them that this new service specialises in disabilities like yours, so we'd like to try it.
I'm glad that A-One is tuning into interpersonal aspects. I've seen him make similar comments when contemplating changing guilds in WOW too.
Saturday, March 2, 2013
60th percentile for Speed!
A-One finally got to his Friday game before he went to bed Saturday morning - when? Don't know. He's had the same pair of pyjama pants on night and day for the last week.
The exciting news is that he's hit 60th percentile for Speed, and is almost cracking 50th percentile for Memory. He was served an information processing game, but no working memory. Nevertheless, he gained another PB for the cafe game for remembering names, faces and orders. I suggested to him that once he's hit 50th percentile for Memory, he might adjust his training priorities so that he gets more intensive work on Attention and Flexibility. He didn't protest, so we'll see once he hits the mark.
Also, through SharpBrains again, I saw a reference to a paper published in Nature, by two professors advocating for games developers and neuroscientists to collaborate to produce digital games that train the brain. Yeh! When you think that children's game play is how they learn and grow, why not digital games too? One of the scientists spoke at a TED talk last November.
The exciting news is that he's hit 60th percentile for Speed, and is almost cracking 50th percentile for Memory. He was served an information processing game, but no working memory. Nevertheless, he gained another PB for the cafe game for remembering names, faces and orders. I suggested to him that once he's hit 50th percentile for Memory, he might adjust his training priorities so that he gets more intensive work on Attention and Flexibility. He didn't protest, so we'll see once he hits the mark.
Also, through SharpBrains again, I saw a reference to a paper published in Nature, by two professors advocating for games developers and neuroscientists to collaborate to produce digital games that train the brain. Yeh! When you think that children's game play is how they learn and grow, why not digital games too? One of the scientists spoke at a TED talk last November.
Friday, March 1, 2013
ESCoNS Cognitive Neurotherapeutics - a new field of gaming
A-One seems to have reached a plateau in his Lumosity brain training over the last couple of days, sitting at overall percentile of 31.9. His games have included information processing and working memory on most of the last three days with several PBs on Wednesday. However, yesterday (Thursday) he achieved a PB for Penguin Pursuit! This is the speed game where he complains that the penguin is cheating because it goes faster than he can. Nevertheless he completed level 15 of the game, and commented that he hasn't cracked level 16 yet.
Through SharpBrains I was alerted to an exciting symposium happening at the University of Southern California, Los Angeles this month. It's the second annual conference and meeting of The Entertainment Software and Cognitive Neurotherapeutics Society. The press release states that it fosters collaboration to advance development of video game therapy to diagnose and combat mental disorders and improve cognitive learning, brain capacity and function.
The society seems to have developed the whole new and exciting field of “cognitive neurotherapeutics.” What got me really excited was that the founder of the society is a past Executive of Activision Blizzard which publishes World of Warcraft! So that means that there are others who recognise the potential of combining the disciplines of good game design with neuroscientific brain training! It makes me feel hopeful about the increasing availability of online brain training exercises. We just need to ensure that it's clear how to assess which games address which cognitive dysfunctions.
Through SharpBrains I was alerted to an exciting symposium happening at the University of Southern California, Los Angeles this month. It's the second annual conference and meeting of The Entertainment Software and Cognitive Neurotherapeutics Society. The press release states that it fosters collaboration to advance development of video game therapy to diagnose and combat mental disorders and improve cognitive learning, brain capacity and function.
The society seems to have developed the whole new and exciting field of “cognitive neurotherapeutics.” What got me really excited was that the founder of the society is a past Executive of Activision Blizzard which publishes World of Warcraft! So that means that there are others who recognise the potential of combining the disciplines of good game design with neuroscientific brain training! It makes me feel hopeful about the increasing availability of online brain training exercises. We just need to ensure that it's clear how to assess which games address which cognitive dysfunctions.
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